

Players can also buy or trade Dynasty items with each other online, from the bonus points earned by unlocking their achievements. Dynasty items are usually more valuable since they grant better benefits even compared to the Relic items, but unlike the other three groups (Relic, Major and Minor), Dynasty items are attached to the player's CONFLUX account and can be transfered from one hero to another at the start of a new campaign.

Tears or Blood Reputation does not affect Magic or Might affinity of the heroes, therefore creating four possible subclass profiles for each hero (Tears & Might, Blood & Might, Tears & Magic, Blood & Magic). After reaching the first chosen rank, the hero can still accumulate opposite points up to 1000, however they will not unlock anything and are basically useless. Every upgrade increases some of the skills, and also grants one super-ability, that is consistent with the hero class and faction. The either system has 2 ranks, Prime and Realm, the first of which is available at 250 points (usually this occurs when the hero reaches around level 8), and the second is available at 1000 points (around level 30). The player is forced to choose either Tears alignments for acts of mercy (letting the weaker stack flee, distributing the money across the poor, forgiving the enemies, etc.), or Blood alignment for acts of cruelty (pursuing the stack, keeping the money for yourself, executing the enemies, etc.) of their hero.
