

Here’s why:īlade and Soul‘s biggest strength is undoubtedly its skill-based combat system. So after becoming addicted to this wonderful MMO oddity, I am inclined to suggest that all (yes, all) fans of MMOs should at least try it out. After initially being skeptical that a game which received its first release in 2012 could win over a modern audience, it took very little time for it to sink its teeth into me, and after only having access to the game a couple of days before its official release tomorrow (January 19th) I’m already halfway to the level cap. With NCSoft having suffered a dent in their reputation following the disappointing release of WildStar, they’re now finally bringing Blade and Soul to the West in the hope that it will attract a similar level of popularity. When you take into account that it took World of Warcraft 3 years to pull in 1 million players altogether in the region, it highlights just how popular this MMO is. Developed by NCSoft, the game has a massive following, with it being reported in early 2014 that the game had managed to achieve 1.5 million concurrent players in China.
